--- OpenSim.ini.example 2015-12-10 04:19:41.000000000 +0900 +++ OpenSim.ini 2016-03-03 14:42:03.000000000 +0900 @@ -53,7 +53,7 @@ ; in the configuration for a standalone. ;# {BaseURL} {} {BaseURL} {"http://example.com" "http://127.0.0.1"} "http://127.0.0.1" - BaseURL = http://127.0.0.1 + BaseURL = "http://hg.shinobar.server-on.net" ;# {PublicPort} {} {PublicPort} {8002 9000} "8002" PublicPort = "8002" @@ -336,6 +336,9 @@ ;; MapImageModule is the default. Warp3DImageModule is an alternative experimental module that can ;; generate better images. ;MapImageModule = "MapImageModule" + ;MapImageModule = "Warp3DImageModule" + WorldMapModule = "WorldMap" + MapImageModule = "MapImageModule" ;# {MaptileRefresh} {GenerateMaptiles} {Maptile refresh period?} {} 0 ;; If desired, a running region can update the map tiles periodically @@ -423,11 +426,12 @@ ;# {DefaultEstateName} {} {Default name for estate?} {} My Estate ;; Name for the default estate ; DefaultEstateName = My Estate + DefaultEstateName = Shinobar Estate ;# {DefaultEstateOwnerName} {} {Default estate owner name?} {} FirstName LastName ;; Name for default estate owner ; DefaultEstateOwnerName = FirstName LastName - + DefaultEstateOwnerName = Shinobar Martinek ; ** Standalone Estate Settings ** ; The following parameters will only be used on a standalone system to @@ -848,6 +852,7 @@ ;; Enables selling things for $0. Default is true. ; SellEnabled = true + EconomyModule = DTLNSLMoneyModule ;# {PriceUpload} {} {Price for uploading?} {} 0 ;; Money Unit fee to upload textures, animations etc. Default is 0. @@ -912,7 +917,7 @@ ;; then startup will be considerably faster since scripts won't need to be recompiled. However, then it becomes your responsibility to delete the ;; compiled scripts if you're recompiling OpenSim from source code and internal interfaces used ;; by scripts have changed. - ; DeleteScriptsOnStartup = true + ; DeleteScriptsOnStartup = false ;# {DefaultCompileLanguage} {Enabled:true} {Default script language?} {lsl vb cs} lsl ;; Default language for scripts @@ -1018,7 +1023,7 @@ [Groups] ;# {Enabled} {} {Enable groups?} {true false} false ;; Enables the groups module - ; Enabled = false + Enabled = true ;# {LevelGroupCreate} {Enabled:true} {User level for creating groups} {} 0 ;; Minimum user level required to create groups @@ -1030,7 +1035,7 @@ ;; or from the SimianGrid project at http://code.google.com/p/openmetaverse ; Module = Default ;; or... use Groups Module V2, which works for standalones and robust grids - ; Module = "Groups Module V2" + Module = "Groups Module V2" ;# {StorageProvider} {Module:Groups Module V2} {The DLL that provides the storage for V2} {OpenSim.Data.MySQL.dll} ; StorageProvider = OpenSim.Data.MySQL.dll @@ -1043,11 +1048,11 @@ ;; -- for V2 Groups, grided sim, non-HG use "Groups Remote Service Connector" ;; -- for V2 Groups, HG, both standalone and grided sim, use "Groups HG Service Connector" ;; Note that the quotes "" around the words are important! - ; ServicesConnectorModule = XmlRpcGroupsServicesConnector + ServicesConnectorModule = "Groups HG Service Connector" ;# {LocalService} {ServicesConnectorModule:Groups HG Service Connector} {Is the group service in this process or elsewhere?} {local remote} local ;; Used for V2 in HG only. If standalone, set this to local; if grided sim, set this to remote - ; LocalService = local + LocalService = remote ;# {SecretKey} {ServicesConnectorModule:Groups Remote Service Connector} {Secret key between sim and remote group service} {} "" ;; Used for V2 in Remote only. @@ -1059,13 +1064,13 @@ ;; or http://mygridserver.com:82/Grid/ for SimianGrid ;; or ${Const|BaseURL}:${Const|PrivatePort} for robust, V2 ;; Leave it commented for standalones, V2 - ; GroupsServerURI = "" + GroupsServerURI = ${Const|BaseURL}:${Const|PrivatePort} ;# {HomeURI} {ServicesConnectorModule:Groups HG Service Connector} {What's the home address of this world?} {} ;; Used for V2 in HG only. For example ;; http://mygridserver.com:9000 or http://mygridserver.com:8002 ;; If you have this set under [Startup], no need to set it here, leave it commented - ; HomeURI = "" + HomeURI = ${Const|BaseURL}:${Const|PublicPort} ;# {MessagingEnabled} {Module:GroupsModule Module:Groups Module V2} {Is groups messaging enabled?} {true false} true ; MessagingEnabled = true @@ -1073,7 +1078,7 @@ ;# {MessagingModule} {MessagingEnabled:true} {Module to use for groups messaging} {GroupsMessagingModule "Groups Messaging Module V2"} GroupsMessagingModule ; MessagingModule = GroupsMessagingModule ; or use "Groups Messaging Module V2" for Groups V2 - ; MessagingModule = "Groups Messaging Module V2" + MessagingModule = "Groups Messaging Module V2" ;# {NoticesEnabled} {Module:GroupsModule Module:Groups Module V2} {Enable group notices?} {true false} true ;; Enable Group Notices @@ -1083,7 +1088,7 @@ ; Experimental option to only message online users rather than all users ; Should make large groups with few online members messaging faster, as the expense of more calls to presence service ; Applies Flotsam Group only. V2 has this always on, no other option - ; MessageOnlineUsersOnly = false + MessageOnlineUsersOnly = true ;; This makes the Group module very chatty on the console. ; DebugEnabled = false @@ -1114,7 +1119,7 @@ [NPC] ;# {Enabled} {} {Enable Non Player Character (NPC) facilities} {true false} false ; Enabled = false - + Enabled = true [Terrain] ;# {InitialTerrain} {} {Initial terrain type} {pinhead-island flat} pinhead-island @@ -1125,7 +1130,7 @@ ;# {ProfileServiceURL} {} {Set url to UserProfilesService} {} ;; Set the value of the url to your UserProfilesService ;; If un-set / "" the module is disabled - ;; ProfileServiceURL = ${Const|BaseURL}:${Const|PublicPort} + ProfileServiceURL = ${Const|BaseURL}:${Const|PublicPort} [XBakes] ;# {URL} {} {Set URL for Baked texture service} {} @@ -1157,6 +1162,15 @@ ; Include-Architecture = "config-include/Standalone.ini" ; Include-Architecture = "config-include/StandaloneHypergrid.ini" ; Include-Architecture = "config-include/Grid.ini" - ; Include-Architecture = "config-include/GridHypergrid.ini" + Include-Architecture = "config-include/GridHypergrid.ini" ; Include-Architecture = "config-include/SimianGrid.ini" ; Include-Architecture = "config-include/HyperSimianGrid.ini" + +;; modlos helper stuff +[WebStats] + enabled = true + +[Search] + ; This is the URL needed for Search server to work + ; Change it to your own HTTP server to have Search inworld working + SearchURL = ${Const|BaseURL}/moodle/blocks/modlos/helper/query.php